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ISO/IEC 23005-5:2016

Withdrawn
Withdrawn

A Withdrawn Standard is one, which is removed from sale, and its unique number can no longer be used. The Standard can be withdrawn and not replaced, or it can be withdrawn and replaced by a Standard with a different number.

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withdrawn

A Withdrawn Standard is one, which is removed from sale, and its unique number can no longer be used. The Standard can be withdrawn and not replaced, or it can be withdrawn and replaced by a Standard with a different number.

Information technology Media context and control Part 5: Data formats for interaction devices
Available format(s)

PDF , PDF 3 Users , PDF 5 Users , PDF 9 Users

Withdrawn date

03-01-2019

Language(s)

English

Published date

03-17-2016

1 Scope
2 Normative references
3 Terms, definitions, abbreviated terms and prefixes
4 Interaction information description language
5 Device command vocabulary
6 Sensed information vocabulary
Annex A (informative) - Schema documents
Annex B (informative) - Classification schemes
Annex C (informative) - Patent statements
Bibliography

ISO/IEC 23005-5:2016 specifies syntax and semantics of the data formats for interaction devices, i.e. Device Commands and Sensed Information, required for providing interoperability in controlling interaction devices and in sensing information from interaction devices in real as well as virtual worlds as depicted in Figure 1.

ISO/IEC 23005-5:2016 aims to provide data formats for industry-ready interaction devices: sensors and actuators. The same data formats for interaction devices can be utilized by various applications supported by different MPEG technologies. Not only this International Standard but also other International Standards such as ISO/IEC 23007 (MPEG-U) and scene representation specifications (for example ISO/IEC 14496-20) can simply refer to this part of ISO/IEC 23005 to use the defined data formats.

Two cases can occur for controlling a virtual world by using the MPEG tools. When the virtual world is using a scene description defined by MPEG tools (BIFS, Laser, etc.), the sensors and actuators can be directly connected to it through an MPEG-U interface. When the virtual world is defined by non MPEG tools, an adaptation engine and common formalism for effects are needed. In Figure 1, the first case is illustrated by VirtualWorld2 and the second by VirtualWorld1.

When this part of ISO/IEC 23005 is used in the context of pure ISO/IEC 23005, the adaptation engine (RV or VR engine), which is not within the scope of standardization, performs bi-directional communications using data formats specified in this part of ISO/IEC 23005. The adaptation engine can also utilize other tools defined in ISO/IEC 23005-2, which are user's sensory preferences (USP), sensory device capabilities (SDC), sensor capabilities (SC), and sensor adaptation preferences (SAP) for fine controls of devices in both real and virtual worlds.

On the other hand, the defined data formats (Sensed Information and Device Command) can be mapped to MPEG-U defined interfaces when this part of ISO/IEC 23005 is utilized in the context of other standards such as MPEG-U Framework. For example, the interface can be provided as ISO/IEC 23007-2 in the context of MPEG-U. Also defined, Sensed Information can be used by scene representation specifications as input data formats for a scene. The Device Command data format can also be used as output data formats to communicate with the outer world by mapping onto the interfaces defined in specific specifications.

DocumentType
Standard
Pages
305
PublisherName
International Organization for Standardization
Status
Withdrawn
SupersededBy
Supersedes

Standards Relationship
NEN ISO/IEC 23005-5 : 2016 Identical
CSA ISO/IEC 23005-5 : 2018 Identical

11/30237756 DC : 0 BS ISO/IEC 23006-1 - INFORMATION TECHNOLOGY - MULTIMEDIA SERVICE PLATFORM TECHNOLOGIES - PART 1: ARCHITECTURE
ISO/IEC 23007-2:2012 Information technology — Rich media user interfaces — Part 2: Advanced user interaction (AUI) interfaces
11/30252168 DC : 0 BS ISO/IEC 23007-2 - INFORMATION TECHNOLOGY - RICH MEDIA USER INTERFACES - PART 2: ADVANCED USER INTERACTION (AUI) INTERFACES
13/30267738 DC : 0 BS ISO/IEC 23005-7 - INFORMATION TECHNOLOGY - MEDIA CONTEXT AND CONTROL - PART 7: CONFORMANCE AND REFERENCE SOFTWARE
ISO/IEC 23005-1:2016 Information technology Media context and control Part 1: Architecture
12/30252403 DC : 0 BS ISO/IEC 23005-1:201X - INFORMATION TECHNOLOGY - MEDIA CONTEXT AND CONTROL - PART 1: ARCHITECTURE
16/30326680 DC : 0 BS ISO/IEC 23005-7 - INFORMATION TECHNOLOGY - MEDIA CONTEXT AND CONTROL - PART 7: CONFORMANCE AND REFERENCE SOFTWARE
CSA ISO/IEC 23005-1 : 2018 INFORMATION TECHNOLOGY - MEDIA CONTEXT AND CONTROL - PART 1: ARCHITECTURE
ISO/IEC 23000-13:2017 Information technology - Multimedia application format (MPEG-A) — Part 13: Augmented reality application format
18/30359754 DC BS ISO/IEC 23005-1. Information technology. Media context and control Part 1. Architecture
15/30328630 DC : 0 BS ISO/IEC 23000-13 - INFORMATION TECHNOLOGY - MULTIMEDIA APPLICATION FORMAT (MPEG-A) - PART 13: AUGMENTED REALITY APPLICATION FORMAT
17/30357635 DC : 0 BS ISO/IEC 23001-13 - INFORMATION TECHNOLOGY - MPEG SYSTEMS TECHNOLOGIES - PART 13: MEDIA ORCHESTRATION

ISO/IEC 23005-4:2016 Information technology Media context and control Part 4: Virtual world object characteristics
ISO/IEC 21000-7:2007 Information technology — Multimedia framework (MPEG-21) — Part 7: Digital Item Adaptation
ISO/IEC 10646:2014 Information technology Universal Coded Character Set (UCS)
ISO/IEC 23005-2:2016 Information technology Media context and control Part 2: Control information
ISO/IEC 23005-6:2016 Information technology Media context and control Part 6: Common types and tools
ISO/IEC 14496-2:2004 Information technology Coding of audio-visual objects Part 2: Visual
ISO/IEC 15938-5:2003 Information technology — Multimedia content description interface — Part 5: Multimedia description schemes

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