BS ISO/IEC 14478-4:1998
Current
The latest, up-to-date edition.
Information technology. Computer graphics and image processing. Presentation environment for multimedia objects (PREMO) Modelling, rendering and interaction component
Hardcopy , PDF
English
15-03-1999
Foreword
Introduction
1 Scope
2 Normative references
3 Definitions
3.1 PREMO Part 1 definitions
3.2 PREMO Part 2 definitions
3.3 PREMO Part 3 definitions
3.4 Additional Definitions
4 Symbols and abbreviations
5 Conformance
6 Overview of the Modelling, Rendering and Interaction
Component
6.1 Introduction
6.2 Overview
6.3 Devices for Modelling, Rendering and Interaction
6.4 Primitives and Coordinates
6.4.1 Introduction
6.4.2 Coordinates
6.4.3 The Primitive Hierarchy in PREMO
6.4.3.1 Overview
6.4.3.2 Captured Primitives
6.4.3.3 Form Primitives
6.4.3.4 Modifier Primitives
6.4.3.5 Reference Primitives
6.4.3.6 Structured Primitives
6.4.3.7 Tracer Primitives
6.4.3.8 Wrapper Primitives
6.4.4 Primitives and MRI Devices
6.5 Scene
6.6 Interaction
6.7 Coordinators
6.8 Dependencies on other Parts
6.9 Subtyping Diagram
7 Coordinates
7.1 General Coordinates
7.2 Colour
7.3 TimeLocation
8 Primitives
8.1 Introduction
8.2 Captured Primitives
8.3 Form Primitives
8.3.1 Introduction
8.3.2 Audio Primitives
8.3.3 Geometric Primitives
8.3.4 Tactile Primitives
8.3.5 Text Primitives
8.4 Modifier Primitives
8.4.1 Introduction
8.4.2 Accoustic Modifiers
8.4.3 Structural Modifiers
8.4.4 TimeFrame Modifiers
8.4.5 Visual Modifiers
8.5 Reference Primitives
8.5.1 References
8.5.2 The Name Object Type
8.6 Structured Primitives
8.6.1 Introduction
8.6.2 Aggregate
8.6.3 TimeComposite
8.7 Tracer Primitives
8.8 Wrapper Primitives
9 Modelling, Rendering and Interaction Device
9.1 Introduction
9.2 MRI Format
9.3 Efficiency
9.4 Behaviour
10 Modeller
11 Renderer
12 MediaEngine
13 Scene
14 Interaction
14.1 Introduction
14.2 Input Device
14.3 Router
15 Coordinator
16 Functional Specification
16.1 Introduction
16.2 Non-object data types
16.3 Exceptions
16.4 Objects for coordinate spaces
16.4.1 Coordinate object
16.4.2 Colour object
16.4.3 TimeLocation object
16.5 Name object
16.6 Objects for media primitives
16.6.1 Primitive object
16.6.2 Captured object
16.6.3 Objects describing primitives with spatial
and/or temporal form
16.6.3.1 Form object
16.6.3.2 Objects describing form primitives for audio
media data
16.6.3.3 Objects describing form primitives for geometric
media data
16.6.4 Objects describing primitives for the modification of
media data
16.6.4.1 Modifier object
16.6.4.2 Objects describing modifier primitives for audio
media data
16.6.4.3 Objects describing modifier primitives for structural
aspects of media data
16.6.4.4 TimeFrame object
16.6.4.5 Objects describing modifier primitives for visual aspects
of media data
16.6.5 Reference object
16.6.6 Objects for organising primitives into structures
16.6.6.1 Structured object
16.6.6.2 Aggregate object
16.6.6.3 Objects for organising media data within time
16.6.7 Tracer object
16.6.8 Wrapper object
16.7 Objects for describing properties of devices
16.7.1 MRI Format object
16.7.2 EfficiencyMeasure object
16.8 Processing devices for media data
16.8.1 MRI Device object
16.8.2 Modeller object
16.8.3 Renderer object
16.8.4 MediaEngine object
16.9 Scene object
16.10 Objects for supporting interaction
16.10.1 InputDevice object
16.10.2 Router object
16.11 Coordinator object
17 Component Specification
A Overview of PREMO Modelling, Rendering and Interaction
Object Types
B Diagrammatic Conventions
B.1 Introduction
B.2 General Graphical Signatures
B.3 Conventions for Devices and Communication
C Relationship between Part 4 and the CGRM
C.1 Introduction
C.2 Architectural Links
C.3 Processing Links
C.4 Input and Output Primitives
C.5 Storage
D A typical example scenario of MRI usage
Access your standards online with a subscription
Features
-
Simple online access to standards, technical information and regulations.
-
Critical updates of standards and customisable alerts and notifications.
-
Multi-user online standards collection: secure, flexible and cost effective.